Now instead of resource upkeep and resource gain over time, you just spend a flat amount to get a new building. Originally posted by Mechalibur:The fort system is rebalanced. The Rokaj is already your vassal - now you're deciding what to do with the governors already in power instead of trying to determine which faction to support in a takeover of the region. The plot is similar in that you're traveling to a new region divided into 3 major areas, but your overall goal is a bit different. It also makes use of the fort dedication system where you can dedicate any individual fort to industry, combat, or diplomacy.Įnemies give a little bit of exp when you kill them instead of only chests giving exp. There's a crafting system in the Tower of Erudico that uses separate resources to get you permanent bonuses or new artifacts. There's a new set of 9 abilities that anyone can learn, but have to be unlocked first. That avoids issues in the first game where you could just spend time doing nothing to get resources and how bad theft luck could result in losing a bunch of stuff.
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